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SwiftUI Core Data save single values
Hello I am using CoreData in my App and want to save a single Picker value. I could create an entity with an Integer attribute and always edit the first object in the EntityList. But that doesn't sound like a clean solution. The Picker is placed inside a settings view and has to be synced with iCloud. Is there a simple way to do this? Thank You
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628
Oct ’21
.onDelete resets NSPredicate (Core Data, SwiftUI)
Hello I have a list of data in SwiftUI. The data shown in the list can be saved or deleted by using Core Data. In the @FetchRequest property that I am using to display data, I initialized an NSPredicate and in the view, I gave the possibility to the user to change the value of the predicate so that he can filter data, and that is all working, the problem shows up when I delete data from the list when I do so the predicate becomes nil and I don't know why. Here is the code struct SectionList: View { @FetchRequest( entity: LifetimeInputs.entity(), sortDescriptors: [NSSortDescriptor(keyPath: \LifetimeInputs.date, ascending: true)], predicate: nil ) var lifetimeInputsModel: FetchedResults<LifetimeInputs> @FetchRequest(entity: Limit.entity(), sortDescriptors: [NSSortDescriptor(keyPath: \Limit.date, ascending: false)]) var limit: FetchedResults<Limit> @Environment(\.dynamicTypeSize) var dynamicTypeSize var size: CGFloat{ if UIDevice.current.userInterfaceIdiom == .phone { switch dynamicTypeSize { case .xSmall: return 11 case .small: return 13 case .medium: return 15 case .large: return 17 case .xLarge: return 19 case .xxLarge: return 21 case .xxxLarge: return 23 default: return 23 } } else { switch dynamicTypeSize { case .xSmall: return 13 case .small: return 15 case .medium: return 17 case .large: return 19 case .xLarge: return 21 case .xxLarge: return 23 case .xxxLarge: return 25 case .accessibility1: return 27 case .accessibility2: return 29 default: return 29 } } } @StateObject var lifeTimeInputsViewModel = LifeTimeInputsViewModel() @Environment(\.managedObjectContext) private var viewContext var conversion: Double { if !limit.isEmpty{ switch limit.last?.unita { case Unit.ml.rawValue: return 1 case Unit.oz.rawValue: return 29.574 default: return 1 } } return 1 } @State private var wantsToFilter: Bool = false @State private var dateSelected = Date() var body: some View { Section{ HStack{ Text("Filter") Spacer() Image(systemName: wantsToFilter ? "checkmark.circle" : "xmark") .font(.system(size: size + 6)) .foregroundColor(wantsToFilter ? .green : .red) .onTapGesture { wantsToFilter.toggle() if wantsToFilter{ lifetimeInputsModel.nsPredicate = NSPredicate( format: "date >= %@ && date <= %@", Calendar.current.dateInterval(of: .day, for: dateSelected)!.start as CVarArg, Calendar.current.dateInterval(of: .day, for: dateSelected)!.end as CVarArg ) } else{ lifetimeInputsModel.nsPredicate = nil } } } DatePicker("Date", selection: $dateSelected, displayedComponents: .date) } header: { Text("Filter") .font(.system(size: size - 4)) } .onChange(of: dateSelected, perform: { _ in if wantsToFilter{ lifetimeInputsModel.nsPredicate = NSPredicate( format: "date >= %@ && date <= %@", Calendar.current.dateInterval(of: .day, for: dateSelected)!.start as CVarArg, Calendar.current.dateInterval(of: .day, for: dateSelected)!.end as CVarArg ) } }) Section{ ForEach(lifetimeInputsModel){ lifetimeInputs in HStack{ Text("\(lifetimeInputs.valori / conversion, specifier: format(unita: !limit.isEmpty ? limit[limit.count - 1].unita ?? ml : ml)) \(!limit.isEmpty ? limit[limit.count - 1].unita ?? ml: ml)") .font(.system(size: size)) Spacer() Text("\(dateFormatter.string(from: lifetimeInputs.date ?? Date()))") .font(.system(size: size)) } } .onDelete{lifeTimeInputsViewModel.deleteItems(offsets: $0, lifetimeInputsModel: lifetimeInputsModel); } } header: { Text("History \(lifetimeInputsModel.count)".localized()).font(.system(size: size - 4)) } } } Thank You!
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1.3k
Oct ’21
Core Data Predicate Filter By Today's Date
Hello I am using a SwiftUI @FetchRequest to displays Core Data items, one of the properties of the entity is date, and I want to filter items by today's Date, this is the @FetchRequest: @FetchRequest( entity: Book.entity(), sortDescriptors: [NSSortDescriptor(keyPath: \Book.date, ascending: true)], predicate: NSPredicate(format: "date == %@"), animation: .default) var books: FetchedResults<Book> How do I complete the NSPredicate to make it work? (I know that there are no arguments in the predicate yet) Thank You!
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4.3k
Sep ’21
Use onChange on FetchedResults/@FetchRequest variable or get notified when the variable changes
Hello @FetchRequest( entity: Book.entity(), sortDescriptors: [NSSortDescriptor(keyPath: \Book.entity.date, ascending: true)] ) var books: FetchedResults<Book.entity> How can I get notified when anything in book changes without using .onRecevie(books.publisher){ _ in .... } And is there any way to use .onChange modifier with books? Thank You!
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936
Sep ’21
Notify when @FetchRequest changes?
Hello @FetchRequest( entity: Book(), sortDescriptors: [] ) var books: FetchedResults<Book> How can I get notified when books changes? I was thinking about putting this... .onReceive(NotificationCenter.default.publisher(for: .NSManagedObjectContextDidSave), perform: { _ in}) ... in my main View but this would notify me if anything gets saved and that is not what I want. I want to get notified just if a certain FetchRequest changes (in this case books)? And in another thread I was told to use... .onRecevie(books.publisher){ _ in .... } ...however using this code publishes each member of the sequence as a separate element, I want it to publish just once? Thank You!
0
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491
Sep ’21
Notify when @FetchRequest changes?
Hello @FetchRequest( entity: Book(), sortDescriptors: [] ) var books: FetchedResults<Book> How can I get notified when books changes? I was thinking about putting this... .onReceive(NotificationCenter.default.publisher(for: .NSManagedObjectContextDidSave), perform: { _ in}) ... in my main View but this would notify me if anything gets saved and that is not what I want. I want to get notified just if a certain FetchRequest changes (in this case books)? How can I do that? Thank You!
4
1
2.2k
Sep ’21
onDelete not working properly in my app
Hello In my app I have a list of items in a ForEach and at the end of the ForEach there is a .onDelete. (This is in a View that I called AllHistoryView) The items are represented by a CoreData NSManagedObject that I called LifetimeInputs with 3 properties: date: Date, imageTemplate: String, valori: Double The problem is that, when I add (in a different View) an item with the date of tomorrow and then I add another to item with the date of today and then go to the AllHistoryView where there are all the items and delete slowly the item with date of tomorrow (especially at the end of the swipe action) instead of deleting the item that I swiped it deletes the on before it, how can I solve this problem? Here is the AllHistoryView code: import SwiftUI import CoreData struct AllHistoryView: View { @Environment(\.managedObjectContext) var viewContext @FetchRequest(entity: LifetimeInputs.entity(), sortDescriptors: [NSSortDescriptor(keyPath: \LifetimeInputs.date, ascending: true)], animation: .default) var lifetimeInputsModel: FetchedResults<LifetimeInputs> @State private var text: String = "" @State private var ascending: Bool = true @State var sortDescriptor: NSSortDescriptor = NSSortDescriptor(keyPath: \LifetimeInputs.date, ascending: true) @Environment(\.dynamicTypeSize) var dynamicTypeSize var size: CGFloat{ if UIDevice.current.userInterfaceIdiom == .phone { switch dynamicTypeSize { case .xSmall: return 11 case .small: return 13 case .medium: return 15 case .large: return 17 case .xLarge: return 19 case .xxLarge: return 21 case .xxxLarge: return 23 default: return 23 } } else { switch dynamicTypeSize { case .xSmall: return 13 case .small: return 15 case .medium: return 17 case .large: return 19 case .xLarge: return 21 case .xxLarge: return 23 case .xxxLarge: return 25 case .accessibility1: return 27 case .accessibility2: return 29 default: return 29 } } } var body: some View { theView() } @ViewBuilder func theView() -> some View{ NavigationView{ if !lifetimeInputsModel.isEmpty{ List{ SectionList(sortDescripter: sortDescriptor, text: $text) .environment(\.managedObjectContext, viewContext) .onChange(of: ascending, perform: { _ in if ascending { withAnimation { sortDescriptor = NSSortDescriptor(keyPath: \LifetimeInputs.date, ascending: true) } } else { withAnimation { sortDescriptor = NSSortDescriptor(keyPath: \LifetimeInputs.date, ascending: false) } } }) } .searchable(text: $text, placement: .navigationBarDrawer, prompt: "Quantity or date".localized()) .navigationBarTitle("History", displayMode: .inline) .toolbar{ ToolbarItem(placement: .automatic) { Image(systemName: "arrow.up.arrow.down.circle") .foregroundColor(.primary) .font(.system(size: size)) .rotation3DEffect(.degrees(ascending ? 0 : 180), axis: (x: 1, y: 0, z: 0)) .opacity(0.5) .onTapGesture { ascending.toggle() } } } } else{ VStack{ Text("No Data".localized()) .font(.largeTitle) .fontWeight(.semibold) .foregroundColor(.secondary) } .padding(.bottom) .navigationBarTitle("History", displayMode: .inline) } } } } struct SectionList: View { @Environment(\.managedObjectContext) var viewContext @FetchRequest var lifetimeInputsModel: FetchedResults<LifetimeInputs> @Binding var text: String init(sortDescripter: NSSortDescriptor, text: Binding<String>) { let request: NSFetchRequest<LifetimeInputs> = LifetimeInputs.fetchRequest() request.sortDescriptors = [sortDescripter] _lifetimeInputsModel = FetchRequest<LifetimeInputs>(fetchRequest: request) self._text = text } @FetchRequest(entity: Limit.entity(), sortDescriptors: [NSSortDescriptor(keyPath: \Limit.date, ascending: true)], animation: .default) var limit: FetchedResults<Limit> @Environment(\.dynamicTypeSize) var dynamicTypeSize var size: CGFloat{ if UIDevice.current.userInterfaceIdiom == .phone { switch dynamicTypeSize { case .xSmall: return 11 case .small: return 13 case .medium: return 15 case .large: return 17 case .xLarge: return 19 case .xxLarge: return 21 case .xxxLarge: return 23 default: return 23 } } else { switch dynamicTypeSize { case .xSmall: return 13 case .small: return 15 case .medium: return 17 case .large: return 19 case .xLarge: return 21 case .xxLarge: return 23 case .xxxLarge: return 25 case .accessibility1: return 27 case .accessibility2: return 29 default: return 29 } } } @StateObject var lifeTimeInputsViewModel = LifeTimeInputsViewModel() var body: some View { Section{ ForEach(lifetimeInputsModel.filter { text.isEmpty || "\($0)".contains(text) }){ lifetimeInputs in HStack{ Text("\(lifetimeInputs.valori, specifier: format(unita: !limit.isEmpty ? limit[0].unita ?? ml : ml)) \(!limit.isEmpty ? limit[0].unita ?? ml: ml)") .font(.system(size: size)) Spacer() Text("\(dateFormatter.string(from: lifetimeInputs.date ?? Date()))") .font(.system(size: size)) } } .onDelete(perform: { offsets in lifeTimeInputsViewModel.deleteItems(offsets: offsets) }) } header: { Text("History".localized()).font(.system(size: size - 4)) } } } Thank You very much!
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643
Sep ’21
Rotate View around an other View SwiftUI
Hello I created a custom shape in SwiftUI and I am trying to rotate it around a circle, but it works just on the top part of the circle, can you help me make it rotate exactly around the circle? (And also can I get the same effect using radians? How?) Here is the code: import SwiftUI struct MyGameView: View { @State private var degress: Double = 0 let timer = Timer.publish(every: 0.05, on: .main, in: .common).autoconnect() var body: some View { VStack{ ZStack{ Circle() .frame(width: 80) ZStack{ Circle() .stroke(lineWidth: 1) .frame(width: 300) BallonShape() .scaledToFit() .scaleEffect(0.2) .foregroundColor(.red) .rotationEffect(.degrees(degress), anchor: .bottom) .offset(x: 0, y: -170) } } } .onReceive(timer) { input in withAnimation(.easeIn(duration: 0.05).speed(10)){ degress += 1 } } } } struct BallonShape: Shape { func path(in rect: CGRect) -> Path { Path { path in path.move(to: CGPoint(x: rect.midX, y: (rect.maxY + rect.midY) / 2)) path.addCurve(to: CGPoint(x: rect.midX, y: rect.minY), control1: CGPoint(x: (rect.midX + rect.minX) / 2, y: rect.minY), control2: CGPoint(x: (rect.midX + rect.minX) / 2, y: rect.minY)) path.addCurve(to: CGPoint(x: rect.midX, y: (rect.maxY + rect.midY) / 2), control1: CGPoint(x: (rect.midX + rect.maxX) / 2, y: rect.minY), control2: CGPoint(x: (rect.midX + rect.maxX) / 2, y: rect.minY)) } } } Thank You very much!
3
0
1.8k
Sep ’21
MatchedGeometryEffect SwiftUI
Hello I am using matched Geometry Effect to make animations and transitions, the problem is that when I press to start the animation, the object being animated, in this case Text, is duplicated during the transition, and then when I press again to get it back to its original position, no animation takes place, how can I fix it. Here is the code: struct ContentView: View { @StateObject var numberViewModel = NumberViewModel() @Namespace var animation var body: some View { GeometryReader { geo in NavigationView{ ZStack { ScrollView{ LazyVGrid(columns: [GridItem(.flexible()), GridItem(.flexible())]) { ForEach(numbers){ number in NumberView(numberViewModel: numberViewModel, animation: animation, number: number) .onTapGesture { withAnimation(.easeInOut(duration: 1)){ numberViewModel.selected = number numberViewModel.tapped = true } } } } } if numberViewModel.tapped{ NumberTappedView(animation: animation, numberViewModel: numberViewModel) .position( x: geo.frame(in:.global).midX, y: geo.frame(in:.global).midY ) .onTapGesture { withAnimation(.easeInOut(duration: 1)){ numberViewModel.selected = Number(number: 0) numberViewModel.tapped = false } } } } } } } } struct NumberView: View { @ObservedObject var numberViewModel: NumberViewModel var animation: Namespace.ID var number: Number var body: some View{ GroupBox{ if !(numberViewModel.selected.number == number.number){ Text("\(number.number)") .font(.largeTitle) .frame(width: 100, height: 100, alignment: .center) .matchedGeometryEffect(id: number.number, in: animation) } } } } struct Number: Identifiable { var id = UUID() var number: Int } var numbers: [Number] = [ Number(number: 1), Number(number: 2) ] struct NumberTappedView: View { var animation: Namespace.ID @ObservedObject var numberViewModel: NumberViewModel var body: some View{ GroupBox{ Text("\(numberViewModel.selected.number)") .font(.largeTitle) .frame(width: 200, height: 200, alignment: .center) .matchedGeometryEffect(id: numberViewModel.selected.number, in: animation) } } } class NumberViewModel: ObservableObject { @Published var selected: Number = Number(number: 0) @Published var tapped: Bool = false } Thank You!
1
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2.5k
Aug ’21
App increases size even if I delete data (Core Data)
Hello I noticed that in my app, when I add data (I am using Core Data) the size of the app increases, as expected, the problem occurs when I delete data, the size of the app remains unchanged and sometimes increases, I thought there was an error in the my code and so I created, from scratch, a project for iOS with SwiftUI and Core Data enabled (the default template that Xcode provides) and also with the SwiftUI & Core Data default app the same problem happens. Is there a way to fix it or is there an explanation for this? Thank you!
3
0
1.3k
Aug ’21