I'm trying to create a UIImage from a MKLookAroundScene, after the user has moved the scene, by looking (and moving) around. Is this possible?
When I use MKLookAroundSnapshotter with the modified scene, I always get an image of the original (starting) scene.
STEPS TO REPRODUCE
Create a scene using MKLookAroundSceneRequest with coordinates.
Use LookAroundPreview with a binding to MKLookAroundScene to get changes to the scene (based on looking around).
User begins LookAround, moving the scene location and view.
User ends LookAround
The preview displays the updated scene properly.
The scene's cameraFrameOverride values reflect the pitch, roll, yaw, and location changes.
Pass the updated scene to MKLookAroundSnapshotter to get an image.
Display the Image.
The Image is the original scene (not what is displayed in the preview).