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Comment on CADisplayLink wrongly capping at 90hz on iPhone 15 Pro
Of course the game will run at any framerate. The problem is that it never runs at 120hz unless screen recording is turned on. I can't exactly tell my users to "record your screen for best performance!". The game itself is not very resource intensive, and none of factors in the documentation apply (Low Power Mode, critical thermal state, accessibility settings, etc). What else can I do to get 120fps on iPhone?
Aug ’24