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[URGENT] In App Purchase. Users charged but get OnPurchaseFailed event
Hi, I'm unity developer. In the last update my game encountered a fatal error. The player is charged, but I get the OnPurchaseFailed event. before release I tested on test flight, and everything is fine. but when i release our users have this problem. I tried to rollback to the previous version, but when I released it to users, I also got this fatal error. I don't know what the cause is. please help. Unity Version 2020.3.41f1 Unity IAP version 4.5.2 Easy Mobile pro 2.19.0
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Aug ’23