Did you find any answer to this? I have the same issue.
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@DTS Engineer,
Thank you for the correction. I made the change, and there is still no programmatic navigation. Your answer also requires that the user click on the links you provide in order to navigate.
What I am looking for is the equivalent to my old code where the navigation is done programmatically. In that case, code elsewhere ( run at the start) determines the detailvVew and navigation is done automatically. Hence the EmptyView I have for the old style navigationLinks.
How do I achieve that in the new style navigationDestination ?
Thanks
Any luck solving this? I am managing this now using the old way - .onDrop with a DropDelegate which has functions for dropEntered, dropUpdated, dropExited etc.
I am not planning to display any word list from the dictionary. When the user ( a child ) comes across a word in the course of the gameplay and wants to know the meaning, I use UIReferenceLibraryViewController to show that meaning - is that not allowed? I thought that was the purpose of that object.