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Reply to VisionOS system Boundary
Hello I’m actually building a fully immersive VR experience using big space VR like even if you have a vr environment, that environment will be fully matched to a big empty room, so I’m sure there will be no danger for the user, also my undergrad thesis is to create a haptic glove to work in the Vision Pro in escape room settings, so I need to be able to walk around the unity built VR, in order to interact with The scene I’ve built, I want to do a proof of concept of if you can walk around the space instead of locomotion or teleport will address motion sickness, Im also experimenting some IoT modules to be placed in the room for temp feedback
Aug ’24