I was able to bypass this problem by using the Transporter, but I still can't validate/upload through the Xcode Archiver at all with any of my apps.
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Using an Arkit device as a camera, I can body track collision myself to punch a 3d model next to me. But my arms behind the model will show up infront of the model. So in order to properly "fight" a 3d model, I need occlusion AND body tracking.
Would love to get word on when we can use both at the same time!!!!!!!!
same here