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language: swift i use the metal shaders to render an image which size is (4096, 2304). the mtkView.frame.size is (414.0, 233.0). i convert the drawable.texture to uiimage, and save it. but its size is (828, 466). how can i save image that its size is (4096, 2304) ? thanks for your help!
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by BiStars.
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