Hi!
I completely agree, I also needed some time to get rid of the clutter and come up with a solution that worked for me. We have the same taste!
mine is based on nord style...with IBM Plex font in use.
same same, but different... ;-]
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Hi...look at the Search Bar on top ...
is this what you are looking for?
oh. Yes - I do recognise what you mean. Yes, correct - the categories have been reduced quite a bit and there is a lot of 'white space' on the overview page which could actually be supplemented with more information such as more (sub)categories.
How to achieve a different presentation with more content is beyond my knowledge. Unfortunately I cannot help any further. But I hope that someone from Apple's changeover team is reading this and can initiate further adjustments accordingly. I would also definitely support this if there were even more categories (and they should also be more technical) on the entry page.
Follow-up: I would suggest that you create a specific new post with this topic to attract more attention and focus.
Hi, appreciate. But it the link above about feedback/feature requests does not work... :-[
Thanks for fixing.
Hi
I think it works the other way around. at least for me in Xcode 15 and also now in Xcode 16:
A schema definition is neutral at the beginning and only in the schema definition can you determine or assign the target. Xcode does this for you using Autocreate. But you can also edit it yourself.
A schema can contain one (1) target or several.
Facit: so, selecting the Target in Project-Navigator does not change Schema. at least for me since "ever".
Hope it helps. Take care.
Single Schema related to Target:
Screenshots (Xcode 16 Beta)
Single Schema related to multiple Targets (Build all):
with Xcode16 we got the dot command. yeah, a small step…but a step. thank you, apple.
hi. I think you should provide more log data from the failing build process.
did you made changes in build settings about compiler optimization flags/settings? maybe overwritten by mistake some values?
compare with other easypeasy sample project…any difference in build settings? same result?
check build setting: SWIFT_OPTIMIZATION_LEVEL
-Onone is to my knowledge more or less the default setting. so if missing, just create/modify the entry in the project build settings.
one more...! 😄
registers are available: use "
works quite well with the option of numerical and named registers.
your question was asked a long time ago...
perhaps it has long since been resolved.
I'm also aware of this conflict with the keyboard layout. and unfortunately I don't have a direct solution myself.
You can also solve the code completion with control-space.
maybe it helps to go further and install the latest beta (#4).
[https://developer.apple.com/download/)
Hi, you are working with a dictionary type.
you have some issues in your code:
This loop iterates from 0 to flags.count.
flags.count returns 1 since there’s one item in the flags dictionary. But the loop will iterate from 0 to 1, meaning it will run two times, which may not be the intended behavior. This could lead to an off-by-one error.
AND:
you are not showing the dictionary entry in your Text View. You have to iterate over your Dictionary-Type.
You are showing just the constant "hey".
you have to change the code to something similar to:
like
ForEach(Array(flags.keys), id: \.self)
and...
Text("\(flag)")
would propose you go to doc about dictionary.
https://docs.swift.org/swift-book/documentation/the-swift-programming-language/collectiontypes#app-top)
Hi, what about Source Control and creating new Branch?
[https://developer.apple.com/documentation/xcode/source-control-management)
Hi, you should upgrade to current hardware/OS Level, and Xcode Version/provided SDKs.
Then you have also new SDK available like SwiftUI.
[https://developer.apple.com/documentation/swiftui/)
BTW: meanwhile reported to Apple: FB15374055
similar here: enabling the Diff-View also triggers beachball. No pattern detected yet. still analyzing/testing/try to understand pattern.