I’ve been trying to run Jurassic World Evolution 2 using the Game Porting Toolkit on macOS, but the game doesn’t launch and crashes immediately. Based on the error and research, it seems the issue is related to missing support for D3D12_TILED_RESOURCES_TIER_2 in the Metal API.
If this is the case, does anyone know if support for tiled resources is planned for future updates of the toolkit? Or are there any potential workarounds for bypassing this limitation?