Jurassic World Evolution 2 Likely Fails Due to Missing Tiled Resources Support

I’ve been trying to run Jurassic World Evolution 2 using the Game Porting Toolkit on macOS, but the game doesn’t launch and crashes immediately. Based on the error and research, it seems the issue is related to missing support for D3D12_TILED_RESOURCES_TIER_2 in the Metal API.

If this is the case, does anyone know if support for tiled resources is planned for future updates of the toolkit? Or are there any potential workarounds for bypassing this limitation?

What kind of Mac are you using?

Reason for asking is that it may be an issue with the Mac's GPU not supporting Tier 2 Tile Shaders (see Metal feature set tables).

Tier 2 Tile Shaders are supported on Apple7 family GPUs and above i.e. only Apple Silicon Macs.

Jurassic World Evolution 2 Likely Fails Due to Missing Tiled Resources Support
 
 
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