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Get proper field of view from ARFrame in ARKit
I'm trying to get the proper field of view from ARKit during an AR session. The sceneview camera does not return the proper field of view, but the ARFrame camera really only returns a projection matrix. I found a calculation online but the results are different values for x and y. Most 3D application just have a single setting for the camera's field of view. Does anyone know how to get this *(I'm assuming it changes each frame as the camera focusses?)
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919
Sep ’22
AVAudioRecorder record in very low volume on some devices.
I have a very mysterious issue, my microphone recording is fine on iPhone X but is very very low volume on iPad pro. It's not the microphone or the distance to the device or anything like that. My AVAudioRecorder settings are as followed: let recordSettings = [ AVFormatIDKey: kAudioFormatLinearPCM, AVEncoderAudioQualityKey : AVAudioQuality.max.rawValue, AVLinearPCMBitDepthKey : 16, AVNumberOfChannelsKey : 1, AVSampleRateKey : 44100 ] as [String : Any] If anyone knows a solution I would be very grateful.
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883
Nov ’21