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I have a plane that is stereoscopic so represents to the user depth that is beyond the plane. I would like to have the options to render the depth buffer for the pixels or to not render any information into the depth for the plane. I cannot see any option in Shader Graph Material to affect the depth buffer during render. I also cannot see any way in RealityKit to not render to the depth buffer for an entity. I'm open to any suggestions.
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Where can I find sample video, sample encoding apps, viewing apps, etc? I see specs, high level explanations, etc. but not finding any samples or command lines or app documentation to explain how to make and view these files. Thank you, looking forward to promoting a spatial video rich future.
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I see it lightly documented that the first variant listed in the manifest is the first variant to play, then adaptive streaming takes over to pick the next variants. When we do this we find the 3rd variant is loaded first. How can I investigate the reason for this? I've run media analyzer and there were some suggestion but nothing that made the 3d variant different from the first 2. #EXTM3U #EXT-X-VERSION:3 #EXT-X-INDEPENDENT-SEGMENTS #EXT-X-STREAM-INF:BANDWIDTH=14985704,AVERAGE-BANDWIDTH=6811200,CODECS="avc1.4d4033,mp4a.40.2",RESOLUTION=3840x2160,FRAME-RATE=29.970 clip4_2160p30-6M.m3u8 #EXT-X-STREAM-INF:BANDWIDTH=24835374,AVERAGE-BANDWIDTH=11211200,CODECS="avc1.4d4033,mp4a.40.2",RESOLUTION=3840x2160,FRAME-RATE=29.970 clip4_2160p30-10M.m3u8 #EXT-X-STREAM-INF:BANDWIDTH=37147462,AVERAGE-BANDWIDTH=16711200,CODECS="avc1.4d4033,mp4a.40.2",RESOLUTION=3840x2160,FRAME-RATE=29.970 clip4_2160p30-15M.m3u8 #EXT-X-STREAM-INF:BANDWIDTH=49459550,AVERAGE-BANDWIDTH=22211200,CODECS="avc1.640033,mp4a.40.2",RESOLUTION=3840x2160,FRAME-RATE=29.970 clip4_2160p30-20M.m3u8 #EXT-X-STREAM-INF:BANDWIDTH=74013326,AVERAGE-BANDWIDTH=33140800,CODECS="avc1.640033,mp4a.40.2",RESOLUTION=3840x2160,FRAME-RATE=29.970 clip4_2160p30-30M.m3u8
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