World tracking performance is being affected by resource constraints

I am imagining this error is due to memory issues from processing too much at one time. But it's happening on even the demo applications. Does anyone have any insight into where to look for a solution?


I am attempting to use multi image tracking features and plane detection at the same time. And as of now world tracking lags about a foot to two feet whenever I walk across the room. I have 6 image tracked reference points around my house and they all drift and the only warning is the world tracking performance warning.