what is the best way to build a AR paint app?. Unity , Xcode , Web Based.

I am trying to build a AR Paint app with a twist and am not sure the best way to approach it.

Replies

ARKIt has no web based component.


Unity has their own support, I believe, and there is no standalone, etc. that uses ArKit but doesn't involve Xcode, so...


Your question is pretty high level/general otherwise - might want to start here: https://developer.apple.com/arkit/