Hi Folks,
I am trying to write something really simple - and use SpriteKit on this instance.
The way I did it on other platforms, is by having an invisible child "stick" sticking out a bit. By detecting collision between the invisible "sticks" I can tell wherether the object is close to the wall or not.
I am trying to replicate the same thing using SpriteKit. Of course, I'd prefer to have an invisible "beam" coming out of the object and giving me distance - but that's probably too much hassle.
I'd appriciate any ways to improve on my silly project I got so far.
http://cocoasmiths.com/2dKart_stuck.zip
Thanks.