Hello,
The title says it all.
I have been implementing IAP in my app, and have been trying to test purchases.
In Android, everything was smooth and easy. perfect.
However, ios has been a pain.
Here's what happens: I press buy for my consumeable IAP in sandBox , then there is a sucessful purchase. However in relesased app, there failed purchase with the following error "Can not Connect to itunes".
- Using Unity
- Xcode- project-Capabilities turn on "GameCenter" and "IAP".
- purchasing Items are Non-consumable.
I filled my tax, bank and contact info cuz i have been seling paid app. So, that's not the problem. i think.
I've trying to find bug in 3 days, but i cant find.
i dont know how i fixed. help me please.
Thanks.