sandbox IAP works on but it doesn't work with non-sandbox

Hello,


The title says it all.

I have been implementing IAP in my app, and have been trying to test purchases.

In Android, everything was smooth and easy. perfect.

However, ios has been a pain.


Here's what happens: I press buy for my consumeable IAP in sandBox , then there is a sucessful purchase. However in relesased app, there failed purchase with the following error "Can not Connect to itunes".

- Using Unity

- Xcode- project-Capabilities turn on "GameCenter" and "IAP".

- purchasing Items are Non-consumable.


I filled my tax, bank and contact info cuz i have been seling paid app. So, that's not the problem. i think.

I've trying to find bug in 3 days, but i cant find.

i dont know how i fixed. help me please.


Thanks.

Replies

I am struggling with same problem. Did you solve it?