Strangest thing. We've started using os.log in our Swift project.
Using Xcode 8.3.3 but I've also installed Xcode 9 beta 2 and copied over resource files so that it can deploy to a phone running iOS 11 beta 2.
Everything normally works fine in Xcode 8.3.3 running the app on the simulator or iPhone w iOS 11.
However, if I start the Console app on the Mac, the simulator freezes.
If I start the Console before the simulator, it will fail to launch the simulator with various errors.
If I start the app running in the simulator, I can be scrolling through a table view. The second I start the Console app, the table view freezes and the simulator no longer responds to any input.
Once this happens, to recover I need to close the Console app, the simulator and Xcode and restart Xcode.