6 Replies
      Latest reply on Apr 13, 2020 1:12 AM by CloakedEddy
      Miro Level 1 Level 1 (10 points)

        I have been reading through the metal shader language documentaiton.   No luck so far.


        Is there a global variable so to speak that exposes the sytem time to a fragment shader?


        I want to be able to animate over time colors etc to create some visual effects applied to a 3D mesh.