How to develop live streaming

I want to build a website that can run on Safari.

I need it to work on iPhone at least and ideally also on iPad.

The basic idea is to give gamers the ability to live stream their game play live and enable them to also talk during the play so people can see and hear them live on YouTube.

So technically what I need is to develop something that can capture the screen (video) and microphone (audio).

And then I need to somehow send what I capture to YouTube live streaming.

Since it is going to be a website, the language I intend to use is JavaScript.


Do you know any good libraries I can use in order to achieve that?


Thanks Danny

Replies

To make a live streaming app you have to choose a CDN, find a reliable hosting, develop an attractive design alongside with basic live streaming features, and test your app at the final stage. In general, the whole process is quite a long time to paint, I advise you to look for guides. For example, I studied this topic on the Cleveroad blog, in general, they turned out to be an excellent article.