I'm using SCNRender to render movie from scene. Everything work fine until I add "motionBlurIntensity" to pointOfView(SCNCamera) of renderer, my entire scene got black, is this a bug of SceneKit SDK?
// Setup SCNRenderer
let cameraNode = scene.rootNode.childNode(withName: "camera1", recursively: true)!
cameraNode.camera?.motionBlurIntensity = 0.5
renderer.pointOfView = cameraNode