If anyone needs to perform extended precision floating point calculations in Metal,
I've done a preliminary port of the Quad Double library to Metal (on iOS).
It is available at https://github.com/BrianSwift/MetalQD
If anyone needs to perform extended precision floating point calculations in Metal,
I've done a preliminary port of the Quad Double library to Metal (on iOS).
It is available at https://github.com/BrianSwift/MetalQD
Good work
WOW! Great work! Thanks!