Hi
I am working with teh 3D model and I am uses the Scene Kit for rendeing and Model I/O for loading the obj file. It works perfectly fine for the small size of obj. But now I have 250MB of file and when It starts loading it takes toomuch memory and lower end devices are getting crash so my question is how can I read this obj files taht is used by the scene kit? Below is the line of code I used for reading obj file:
MDLAsset *asset = [[MDLAsset alloc] initWithURL:mapURL];
MDLMesh *object = (MDLMesh*)[asset objectAtIndex:0];
Is there any alternet way to load large obj file?
Thanks,
Devesh