Add ReplayKit Broadcast to exisitng iOS APP?

Can someone go over the basics (in detail).


Add ReplayKit to project.

Add delegates to main(?) or every scene(?)

Add Broadcast UI and Broadcast Update extensions (same names as app or different)? Then what if anything do add for handlers in those?

What handlers do a add?


I watched the video, but want to hear back on what steps are need to add this successfully.

Replies

I was able to add the extendsions.


In the App, where do I add the libs and user interfaces?

If all you want to do is to broadcast the device screen to some other 3. party broadcast service, you can do this with just a few lines og code. No need to create an extention for that. All the steps is shown here https://developer.apple.com/videos/play/wwdc2016/601/ if you still want a more detailed description, I could post the full code I used to make this happen for my own app.

I'd be interested in seeing this code.


Also curious if the entire screen broadcast (normally initiated via Control Center) can be initiated via an app.