Hello,
I am wordering wether or not it's possible to use a texture that has been rendered offscreen by SpriteKit as an overlay or as a simple texture in Metal, or if the same would be possible with a texture rendered offscreen in Metal as a background in SpriteKit. So far I haven't found anything that would have pointed me in the right direction. I know that both ways are working somehow and quite simple with SpriteKit and SceneKit but I need to use Metal instead of SceneKit.
Thanks