please give me a solution

After upgrading the XCode GM is still the same problem. Details look at :

https://forums.developer.apple.com/thread/61266


please apple workers give me a feasible solution on swift3. I have already submitted this bug, but I can`t test my code now

Replies

dyld`__abort_with_payload:
    0x100135cd0 <+0>:  movz   x16, #0x209
    0x100135cd4 <+4>:  svc    #0x80
->  0x100135cd8 <+8>:  b.lo   0x100135cf0               ; <+32>
    0x100135cdc <+12>: stp    x29, x30, [sp, #-16]!
    0x100135ce0 <+16>: mov    x29, sp
    0x100135ce4 <+20>: bl     0x100135500               ; cerror_nocancel
    0x100135ce8 <+24>: mov    sp, x29
    0x100135cec <+28>: ldp    x29, x30, [sp], #16
    0x100135cf0 <+32>: ret

run it stop at 5 line

The GM version`console output nothing

Hi

I am facing the same trouble.. did you solve it?

I have already submitted this bug …

What’s the bug number?

Share and Enjoy

Quinn “The Eskimo!”
Apple Developer Relations, Developer Technical Support, Core OS/Hardware

let myEmail = "eskimo" + "1" + "@apple.com"

Hi, was there a solution to this bug? I get a similar error when i try to run on swift 3 xcode 8



dyld`__abort_with_payload:

0x1004a1cd0 <+0>: movz x16, #0x209

0x1004a1cd4 <+4>: svc #0x80

-> 0x1004a1cd8 <+8>: b.lo 0x1004a1cf0 ; <+32>

0x1004a1cdc <+12>: stp x29, x30, [sp, #-16]!

0x1004a1ce0 <+16>: mov x29, sp

0x1004a1ce4 <+20>: bl 0x1004a1500 ; cerror_nocancel

0x1004a1ce8 <+24>: mov sp, x29

0x1004a1cec <+28>: ldp x29, x30, [sp], #16

0x1004a1cf0 <+32>: ret

and



dyld`_dyld_start:

0x10047d000 <+0>: mov x28, sp

0x10047d004 <+4>: and sp, x28, #0xfffffffffffffff0

0x10047d008 <+8>: movz x0, #0

0x10047d00c <+12>: movz x1, #0

0x10047d010 <+16>: stp x1, x0, [sp, #-16]!

0x10047d014 <+20>: mov x29, sp

0x10047d018 <+24>: sub sp, sp, #16 ; =16

0x10047d01c <+28>: ldr x0, [x28]

0x10047d020 <+32>: ldr x1, [x28, #8]

0x10047d024 <+36>: add x2, x28, #16 ; =16

0x10047d028 <+40>: adrp x4, -1

0x10047d02c <+44>: add x4, x4, #0 ; =0

0x10047d030 <+48>: adrp x3, 48

0x10047d034 <+52>: ldr x3, [x3, #3456]

0x10047d038 <+56>: sub x3, x4, x3

0x10047d03c <+60>: mov x5, sp

0x10047d040 <+64>: bl 0x10047d088 ; dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*)

-> 0x10047d044 <+68>: mov x16, x0

0x10047d048 <+72>: ldr x1, [sp]

0x10047d04c <+76>: cmp x1, #0 ; =0

0x10047d050 <+80>: b.ne 0x10047d05c ; <+92>

0x10047d054 <+84>: add sp, x28, #8 ; =8

0x10047d058 <+88>: br x16

0x10047d05c <+92>: mov x30, x1

0x10047d060 <+96>: ldr x0, [x28, #8]

0x10047d064 <+100>: add x1, x28, #16 ; =16

0x10047d068 <+104>: add x2, x1, x0, lsl #3

0x10047d06c <+108>: add x2, x2, #8 ; =8

0x10047d070 <+112>: mov x3, x2

0x10047d074 <+116>: ldr x4, [x3]

0x10047d078 <+120>: add x3, x3, #8 ; =8

0x10047d07c <+124>: cmp x4, #0 ; =0

0x10047d080 <+128>: b.ne 0x10047d074 ; <+116>

0x10047d084 <+132>: br x16

Bug ID 28044221

Are you sure you converted all of your project to Swift 3. I grabbed the project from your bug report and it wouldn’t compile because it was still referenced Swift 2 constructs (for example,

MTLDevice.newLibraryXxx(_:)
rather than
MTLDevice.makeLibrary(***:)
).

Share and Enjoy

Quinn “The Eskimo!”
Apple Developer Relations, Developer Technical Support, Core OS/Hardware

let myEmail = "eskimo" + "1" + "@apple.com"

I have a similar issue.

I fix it by removing the 3rd-party framework and readding it at Target->General->Embedded Binaries.

Hope this help you!

I am also facing the same problem for my project.

Threads

  1. 0_abort_with_payload
  2. 5_dyld_start

Details:

1.

dyld`__abort_with_payload:

0x1004568b4 <+0>: mov x16, #0x209

0x1004568b8 <+4>: svc #0x80

-> 0x1004568bc <+8>: b.lo 0x1004568d4 ; <+32>

0x1004568c0 <+12>: stp x29, x30, [sp, #-0x10]!

0x1004568c4 <+16>: mov x29, sp

0x1004568c8 <+20>: bl 0x100456100 ; cerror_nocancel

0x1004568cc <+24>: mov sp, x29

0x1004568d0 <+28>: ldp x29, x30, [sp], #0x10

0x1004568d4 <+32>: ret

2.

dyld`_dyld_start:

0x100431000 <+0>: mov x28, sp

0x100431004 <+4>: and sp, x28, #0xfffffffffffffff0

0x100431008 <+8>: mov x0, #0x0

0x10043100c <+12>: mov x1, #0x0

0x100431010 <+16>: stp x1, x0, [sp, #-0x10]!

0x100431014 <+20>: mov x29, sp

0x100431018 <+24>: sub sp, sp, #0x10 ; =0x10

0x10043101c <+28>: ldr x0, [x28]

0x100431020 <+32>: ldr x1, [x28, #0x8]

0x100431024 <+36>: add x2, x28, #0x10 ; =0x10

0x100431028 <+40>: adrp x4, -1

0x10043102c <+44>: add x4, x4, #0x0 ; =0x0

0x100431030 <+48>: adrp x3, 52

0x100431034 <+52>: ldr x3, [x3, #0xd90]

0x100431038 <+56>: sub x3, x4, x3

0x10043103c <+60>: mov x5, sp

0x100431040 <+64>: bl 0x100431088 ; dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*)

-> 0x100431044 <+68>: mov x16, x0

0x100431048 <+72>: ldr x1, [sp]

0x10043104c <+76>: cmp x1, #0x0 ; =0x0

0x100431050 <+80>: b.ne 0x10043105c ; <+92>

0x100431054 <+84>: add sp, x28, #0x8 ; =0x8

0x100431058 <+88>: br x16

0x10043105c <+92>: mov x30, x1

0x100431060 <+96>: ldr x0, [x28, #0x8]

0x100431064 <+100>: add x1, x28, #0x10 ; =0x10

0x100431068 <+104>: add x2, x1, x0, lsl #3

0x10043106c <+108>: add x2, x2, #0x8 ; =0x8

0x100431070 <+112>: mov x3, x2

0x100431074 <+116>: ldr x4, [x3]

0x100431078 <+120>: add x3, x3, #0x8 ; =0x8

0x10043107c <+124>: cmp x4, #0x0 ; =0x0

0x100431080 <+128>: b.ne 0x100431074 ; <+116>

0x100431084 <+132>: br x16


Can anyone please tell me, how I can fix this thread?? If anyone fix it already please help me. I will be really very grateful to you.