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      Latest reply on Jun 18, 2016 8:04 AM by Carniphage
      Carniphage Level 1 Level 1 (15 points)

        A sprite-kit app with significant amounts of over-draw is going to run slow on older devices. Especially iPad3.

        Is there a simple way to lower the view resolution, and thereby give the GPU less work to do?

        In this instance, happy to trade image quality for speed.