I'm having some issues with my iOS submission, and someone here may have encountered this issue before.
I submitted my game a couple of days ago. IAP work fine during testing. Every IAP has a screenshot. All IAP have been added to the submission before hitting the submit button. I'm pretty sure I've done everything right.
A day goes past, and I get an email about my IAP being rejected with the error message:
"We have returned your IAP product/s to you as the required binary was not submitted. When you are ready to submit the binary, please resubmit the IAPs with the binary."
I submitted my IAP at the exact same time as the binary, so I'm not entirely sure what that is referring too. Each and every one of my 40 IAP have the exact same message. The binary is still set to "Waiting for Review", and doesn't seem to be affected by this.
To make things more confusing, when I look at the IAP, it's marked as "Developer Action Needed", with the Language column highlighted in yellow. If I make a small edit, it returned to "Waiting for Review". I've tried this twice now, and had the same result.
I have found other people with similar problems, but that was more related to rejection. This is my first submit, I made sure to add each of the IAP to the build details before hitting the submit button. I've now tried removing and resubmitting the binary, hoping it will resolve the issue. I'm not sure it will.
I'm a bit lost with this one. Any thoughts?