Issue of Morpher feature in SCENEkit environment

Hi~ All,


I am just wandering if of you have faced to an issue that when import a 3D model (.DAE format with skeleton), the morpher animation will not work??


I have 2 models exported from 3DSMAX as OPEN Collada file, they are just simple geometries and I've applied a morpher feature let the A object morph to B object, it works well,


but.....


When I added a full body skeleton(skiner) to object A, and do the same method again, it doesn't work at all, So after few tests, I found Skinner feature will not working with morpher feather. Does any one know Why or How to fix this?


Thank you for any information sharing.


Daniel