Hello. I have an app which allows to sell 3D row scanned model. There is a lot of model with different price, including Free too.
Currently user can buy the model which they like via PayPal, then they will get email, which will contain model file with textures. That model users can use wherever they want.
But app rejected in 2nd update. By reason - Guidline 3.1.1.
Why i need to use IAP? The item which user buy, will be used outside of the app - Guidline 3.1.5, not inside the app(like gems in some games).
This is so stupid.
And here is some functions, which i cant understand how to implement in AIP.
1)before chekout, user can use discount code, so price will be changed dynamicly.
2)im able to change price of product from admin panel.
3) user can buy few items at the same time. Does inappPurchase support multiple item purchasing?
Im FULL of headaches now.
WHY APPLE TEAM???