Hi Apple Devs,
We are building web Ar usdz files for a company selling garden furniture. We knoticed that in strong sunlight the usdz file turns blue. It is as if the light sampling / estimation does something wrong or miss calculates the lights. We have tried a mixture of files from substance painter, the official commandline tool and other ways at its always the same outcome.
We have tested it on a iphone 11 pro, Ipad Pro 2019 15 inch and a Iphone XS all with the same result.
here is a link to a screen capture illustrating the problem.
https://virsabi-my.sharepoint.com/:i:/p/mj/EaUeg8Yy6l5Hs_SAEzps-MkB3411nQGhBXCs14CyLd9jfw?e=2ijxTn
I am very curious to see if anyone has experienced this and if there is a workround as its crusial for vreating USDZ files for outdoor use.
Thank you in advance.