I'm trying to move a SpriteNode to follow along a BezierPath. But I want it to follow the path based upon touchesMoved.
Simple example would be to have a BezierPath that is a circle. I want the node to move around the circle based on sliding your finger left and right to go clockwise or counter-clockwise around the circle.
I also want it to continue around the circle more than once if the move continues.