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      Latest reply on May 8, 2020 12:56 PM by CH57
      CH57 Level 1 Level 1 (0 points)

        I'm trying to move a SpriteNode to follow along a BezierPath. But I want it to follow the path based upon touchesMoved.


        Simple example would be to have a BezierPath that is a circle. I want the node to move around the circle based on sliding your finger left and right to go clockwise or counter-clockwise around the circle.


        I also want it to continue around the circle more than once if the move continues.