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      Latest reply on Jan 15, 2020 2:45 AM by giuliouz
      giuliouz Level 1 Level 1 (0 points)

        Hi everyone,

         

        I have a spritekit scene with some emitters. When the scene is paused, the emitters go in pause. But when the app goes in background and the method

        @objc func appMovedToBackground()
        

        is triggered and the same code gets executed, only the emitters don't go in pause but they continue to disappear.

        How can I stop the emitters also in this case?

         

        Thank you for the help