Memory graph fails to be collected on the latest (afaik) released iOS (13.2.3)/XCode (11.2.1).
LeakAgent crashes with abort() in "DTXChannel serializer queue" thread. XCode shows an error "No reply dictionary received from LeakAgent request".
Tried several iOS versions with no luck. Even 13.3 Beta 4.
How come? What should I do to make it work?
P.S. Target app is a Unity game.