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Re: How cas I notarize an app for mac without xcode?
KMT Nov 28, 2019 9:15 AM (in response to alexanderfanz)> we do not need the Xcode ide at all.
Ah, but you do. The documentation seems clear enough:
"Prepare Your Software for Notarization
Notarization requires Xcode 10 or later. Building a new app for notarization requires macOS 10.13.6 or later. Stapling an app requires macOS 10.12 or later."
"The
altool
utility, which you use to perform notarization, only supports notarization starting in Xcode 10."Find a supported mac, install a compatible Xcode, and just do it.
For support w/3rd party tools, best to contact their authors.
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Re: How cas I notarize an app for mac without xcode?
alexanderfanz Nov 28, 2019 10:54 AM (in response to KMT)I was thinking that maybe there is a workaround for that
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Re: How cas I notarize an app for mac without xcode?
jonprescott Nov 28, 2019 11:32 AM (in response to alexanderfanz)I suspect that any workaround is going to require hacking the protocol Apple uses with altool/Transporter to generate tickets and credentials, unlike signing. Based on the linked article above, the process involved on-the-fly generation of notarization tickets (if I understand the process), using a proprietary Apple protocol. I suspect if Apple detects anyone trying to replicate the process and protocol and tries to use it to access their servers, they will be shutdown very quickly! As @KMT suggests, find a Mac, put Xcode on, and perform the process.
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Re: How cas I notarize an app for mac without xcode?
alexanderfanz Nov 28, 2019 12:09 PM (in response to jonprescott)thanks, I already installed Xcode
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Re: How cas I notarize an app for mac without xcode?
KMT Nov 28, 2019 11:58 AM (in response to alexanderfanz)>I was thinking that maybe there is a workaround for that
I got that. I'm thinking you need to stop asking how to circumvent the mandated process, and learn to take it seriously before someone accuses you of being up to no good , in which case devForums is the last place you want to seek help.
It's people who resist the process & ask for workarounds that are reason the current process was tightened. Thanks to Apple for sending those individuals packing and making the digital streets just a little bit safer.
Perhaps if you clearly outlined legitimate reasons why you want to work around the process, someone can respond to those details and help you get back in line so you can both accomplish your goal(s), and meet the requirements, all at the same time.
Good luck.
Also, pls. stop marking replies helpful if you intend to ignore them. Kissing up doesn't help your case.
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Re: How cas I notarize an app for mac without xcode?
KMT Dec 1, 2019 8:59 AM (in response to alexanderfanz)>I 'm a developer <clip> my computer
Could have sworn it was 'we/our'.
I don't think 'options' means the same thing to we as they do to apple. Until we re-arranges our priorities and begins to show respect for the process, we've locked ourselves out of the game.
>doesn't want to put
But we're fine with putting bloated electron 'stuf' on other peoples's machines. Got it.
There's a reason Apple recently stopped accepting electron-based apps. Next time, best to be more careful what tools we decide to commit to, becuase, Apple.
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Re: How cas I notarize an app for mac without xcode?
sstanley Nov 29, 2019 3:33 PM (in response to alexanderfanz)You can now use Transporter.app, which you can download from the App Store. It contains a copy of `altool` you can use.