Hi everyone,
But for online games across the internet it gets difficult to create a solution that is useable from an UX perspective: You can create a group and use the game center screen to add other players to the game, BUT:
- users do not understand, that they need to invite specific players using the "invite Friends" button, before they press "Play Now"
- users are not aware of the fact, that "Play Now" implicitly means they are matched with random players
- users do not understand, that if they want to play with less than four players, they need to click on the "4 players" option to change that
- users do not understand, that if they want to invite several people, they need to invite them all at once and not one by one
- the i-message invitations are correctly displayed on some devices, but do not work on other devices.