I am trying to create ModelIO Meshes from SceneKit data. As a simple example, I see in the documentation for MDLMesh that:
"
Objects from SceneKit
init(scnGeometry: SCNGeometry, bufferAllocator: MDLMeshBufferAllocator?)
Creates a mesh from the specified SceneKit geometry, using the specified allocator.
init(scnGeometry: SCNGeometry)
Creates a mesh from the specified SceneKit geometry.
"
So I am at a loss as to why the following code doesn't work:
import Foundation
import ModelIO
import SceneKit
import MetalKit
class WhyNotWorking {
init() {
let box = SCNBox(width: 10.0, height: 10.0, length: 10.0, chamferRadius: 0.0)
let mesh = MDLMesh(scnGeometry: box, bufferAllocator: nil)
}
}
This gives me an error that:
Expression type 'MDLMesh' is ambiguous without more context. Looking into the MDLMesh.h file I don't see any referene to the initializer noted in the documentation.
Am I missing something here?