public var body: some View
{
ZStack{
GeometryReader { geometry in
RoundedRectangle(cornerRadius: 25, style: .continuous)
.frame(width: geometry.size.width*1.00, height: geometry.size.height*1.00)
.zIndex(0)
}
}
}
I'm using GeometryReader to draw a rounded rectangle to fill up the entire watch screen, this looks fine on a 38mm watch simulator, but as I increase the watch size to 40, 42, 44mm I noticed that the height is not filling up the whole screen. I have to adjust my multiple to say 1.1 for example to fill up more of the screen.
Can someone tell me if I am using GeometryReader incorrectly?