SKRenderer offscreen causes artifacts

Hello,

When i update a simple rectangle width path i see artifacts lines being renderer in my output frame.

I'm using SKShapeNode it only happens when rendering offscreen and not live.


ios 13.2

Accepted Reply

I had to do some heavy calculations first and then skrender after that was causing those strange artifacts

Replies

I had to do some heavy calculations first and then skrender after that was causing those strange artifacts