Hi,
Is there an equivalent to UIKit's `touchesBegan`, `touchesMoved`, etc., in SwiftUI?
If I want to create an advanced custom view, with the exact kind of interaction that I envision, in UIKit I'd implement `touchesMoved` and friends, keep some state machine in my view, and draw things in `drawRect`. I understand that in SwiftUI you can replace `drawRect` with `Shape`s. But what about the low level touch handling?