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      Latest reply on Oct 15, 2019 9:41 PM by VamSPK
      VamSPK Level 1 Level 1 (0 points)

        Hello everybody,

         

        I'm a newbie with Mac OS and now I have a problem when trying to run my app on Mac Catalyst.

        The game will crash at this line "MTLRenderPipelineStateId renderPipelineStateId = [i_metalDevice newRenderPipelineStateWithDescriptor:pipelineStateDescriptor options:options reflection:o_reflection error:&error]".

        With error message like this "Compiler failed to build request. Target OS is incompatible".

         

        Please note that, the problem only occurs on Mac Mini 2012 (GPU Family1 v4):

          

        But it can run normal on Mac Mini 2018 (GPU Family2 v1).

          

        Could you please help me?

        Thank you very much