1 Reply
      Latest reply on Oct 19, 2019 1:38 AM by AntMaz
      asddddaa Level 1 Level 1 (0 points)

        So I created a scene in reality composer that has one object (In my case a rocket). I have made a behaviour that would apply force when a trigger notification happens. And I post this trigger when a button is pressed from the app.

        @IBAction func ShootRocket(_ sender: Any) { rocketScene.notifications.shootRocketNotification.post() }

        However, the rocket does not move when I press the button. Instead if I make the behaviour to hide instead of applying force it works perfectly.

        Does any one knows If I am missing something or is it a bug from Apple ?

        Thanks