Access child joints

Hey guys, how could I access joints within my 3D model i.e. root, left foot etc?

Accepted Reply

All of the available joints are accessible through the ARBodyAnchor. You can use modelTransformForJointName: to access a joint transform relative to the hip joint, which is the root of the skeleton.

Replies

All of the available joints are accessible through the ARBodyAnchor. You can use modelTransformForJointName: to access a joint transform relative to the hip joint, which is the root of the skeleton.