Hey guys, how could I access joints within my 3D model i.e. root, left foot etc?
Access child joints
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Hey guys, how could I access joints within my 3D model i.e. root, left foot etc?
All of the available joints are accessible through the ARBodyAnchor. You can use modelTransformForJointName: to access a joint transform relative to the hip joint, which is the root of the skeleton.
All of the available joints are accessible through the ARBodyAnchor. You can use modelTransformForJointName: to access a joint transform relative to the hip joint, which is the root of the skeleton.