Currently I am developing software that must interfaces with legacy 32-bit applications (that run on older versions of macOS), but I still need to support 64-bit applications running on later versions of macOS as well. As a result, I am building a 32-bit/64-bit fat bundle (Intel only at least). For macOS 10.14, I could have Xcode 9 and Xcode 10 installed side-by-side. I would use Xcode 9 for building (because Xcode 10 deprecated building 32-bit), and then use Xcode 10 for notarisation etc.
I upgraded my Mac to macOS 10.15 beta 7, but now Xcode 9 does not run, I get the following crash:
Process: Xcode [1882]
Path: /Applications/Xcode9.app/Contents/MacOS/Xcode
Identifier: Xcode
Version: 9.4.1 (14161)
Build Info: IDEFrameworks-14161000000000000~3 (9F2000)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [1882]
User ID: 501
Date/Time: 2019-09-06 11:35:09.316 +1000
OS Version: Mac OS X 10.15 (19A546d)
Report Version: 12
Anonymous UUID: 5C8F0FB0-1DEA-467E-2318-F40A71A4C5F6
Time Awake Since Boot: 3100 seconds
System Integrity Protection: enabled
Crashed Thread: 0
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: DYLD, [0x4] Symbol missing
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Symbol not found: _OBJC_IVAR_$_NSFont._fFlags
Referenced from: /Applications/Xcode9.app/Contents/MacOS/../SharedFrameworks/DVTKit.framework/Versions/A/DVTKit
Expected in: /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
in /Applications/Xcode9.app/Contents/MacOS/../SharedFrameworks/DVTKit.framework/Versions/A/DVTKit
Has anyone had any success running Xcode 9 on macOS 10.15?