5 Replies
      Latest reply on Sep 5, 2019 1:48 PM by maxxfrazer
      ajons Level 1 Level 1 (0 points)

        Is there a way to get the orientation/normal where a raycast hits a featurePoint? Like how the cursor in Apples Measure app follows the curvature of worldmap objects (not limited to a horizontal or vertical plane): https://www.youtube.com/watch?v=HbLe4rHQI_I

         

        Thanks