Hi!
Is there a way to get the normal along the curvature of a surface where a ray hits on a feature point-filtered raycast? I.e on a ball or a cylinder. Am I using the correct api for this?
arView.hitTest(tapLocation, types: .featurePoint)
Thanks
Hi!
Is there a way to get the normal along the curvature of a surface where a ray hits on a feature point-filtered raycast? I.e on a ball or a cylinder. Am I using the correct api for this?
arView.hitTest(tapLocation, types: .featurePoint)
Thanks