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      Latest reply on Jul 27, 2019 5:01 AM by NagyDavid
      NagyDavid Level 1 Level 1 (0 points)

        I would like to animate the SKShapeNode’s lineLength property.

         

        Quote from the documentation:

        By interpolating this value over time (for example, in your scene's update(_:) callback), you can animate the shape as if it were drawn in real time.

         

        This is exactly what i would like to do but how can i change the value?

        The lineLength is a get property.