4 Replies
      Latest reply on Jul 11, 2019 6:46 AM by ronski
      ronski Level 1 Level 1 (0 points)

        Hi all,

         

        I've successfully made a stickerpack and have uploaded this to the app store and is for sale there.

        There are 24 animated stickers in the pack.

         

        Everything worked fine so far yet now suddenly I can't drag files into a sticker sequence.

        I'm still working in the same xcode project and want to add 3 more sticker sequences (25, 26 27)

         

        I add a empty sticker sequence but can't drag drop frames in there.

        I found a workaround and did manage to get some frames in to those 3 new sequences.

        But when reopening Xcode these new sticker sequences are not animating anymore and all frames in the sequence show the same image.

        I've also uploaded the app for testing and in testflight the 3 new sequences are not animating.

         

        [EDIT

        When I drag frames onto a stickersequence, it doesn't add the frames I drop yet it adds an empty frame to the sequence.

        I've reinstalled Xcode as well

        EDIT]

         

        All my sequences meet the file size demands of less then 500kb

        Total app is 10.5 MB

         

        Somehow I have the feeling that 24 stickers is the max but I have no where found info that there is such a limitation.

        I've been trying to find out how to create swipable pages so that the new 3 stickers go on a second page.

        Any info on that would be very helpfull too

         

        Thanks

        Ronnie

        minimonster

        • Re: Xcode frames disappearing / no drag and drop
          KMT Level 9 Level 9 (15,145 points)

          Ronnie:

           

          AFAIK (meaning anecdotally), a given sticker pack must have a minimum of 3 stickers and a maximum of 30.

           

               >when reopening Xcode these new sticker sequences are not animating anymore

           

          Did you option-clean the build to clear any cruft? Did you try making a new project/app and seeing how many you can wedge there? How much physical ram in your mac?

           

               >All my sequences meet the file size demands of less then 500kb

           

          I thought that was 50kb, but maybe we're not talking about the same thing. Can you link to where you learned that?

           

          Ken