I make an app that's a single-player game and I'm adding the ability to play online matches.
I'm using Game Center for authentication, but my own server/service for actual play.
Still, I would like to respect the Game Center Content Restriction setting that disallows multiplayer play.
But I don't know how to query that setting, programmatically. Does anybody have any insight? Much appreciated!
Also, are there any settings I should query to disallow short messages between users (potentially strangers)?