Our app is not released yet and we provide consumable in-app-purchase products. Our goal is -
- test with limited amount of (external) people by giving away beta version through Testflight public link
- require testers to purchase consumables with real money
It seems our app in current testflight version is using Sandbox mode and testers are paying with testing cards not real money. Is it possible to achieve the above goals using testflight builds? Should we release the app to public first?